I'm thrilled to announce that KDEN version 1.1 for MSFS is now available! Some of the highlights of this update are brand new concrete and grunge textures, as well as extensive improvements to the terminal interiors, window alignment, and exterior details
Terminal Improvements:
Better floor to ceiling window alignment
New boarding area details
New interior signs
Accuracy fixes to eastern concourse B extension including updating B57, B59 and B61 to jetways
Concourse C east side regional gates remodeled to a much higher standard
Improved emergency exit doors, stairs, and jetway-to-concourse connections
Much better tarmac level details including fuel shutoffs, signage, and door variety.
Detail textures on roofs
Ground Textures:
Replaced concrete textures with higher quality textures that are sharper, less dramatic, and more realistic
Updated grunge textures to be more accurate, higher resolution, and less dramatic. Also added normal maps for reflections
Fixed various skid artifacts
Improved aircraft stop positions at gates with more variety
Misc Improvements:
Added models for DVV and DEN VORs
Improved glideslope antenna models
Better support for FSLTL with more overflow parking to reduce wrong airlines are wrong gates
New terminal lights based on new reference material
New utility boxes and remote vehicle fuel stations
Various small fixes and improvements
Removed REILs based on reference material
Performance:
Modest VRAM savings
Modest GPU savings (roughly 10% geometry savings in terminals)
KDEN V1.1 is now available on Orbx and the update is currently processing on the MSFS Marketplace. And finally, I'd like to give a huge thanks to the community for the fantastic support, as well a special thanks to all those that provided constructive feedback and offered their fantastic reference photos and first hand knowledge of KDEN, which have been a huge help in shaping this update!